Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Warryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries a battered mace and tarnished glaive as well. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Warryn was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Family, Attractive. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Warryn Lingenhall, Male Gnome Commoner 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)4 (-3) 10 (+0)6 (-2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a pastel suit. His brown fur is heavily combed to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Navigator soon after.

Motivation: He is content.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Druid 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp.


Social Check DCs


Oriff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Oriff Fallack, Female Dwarf Fighter 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 9 (-1)6 (-2)
Skills Nature +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ellywick Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a tan coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. Her whole body is exceptionally muscular. She has styled her white hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ellywick was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ellywick decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Immigrant, Attractive, Criminal record, Job. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Ellywick Fiddlefen, Female Gnome Aristocrat 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Masterwork studded leather.


Social Check DCs

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