Shamil Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a tan and blue handkerchief worn on her left side. She has no hair. Her eyes are a pleasant amber.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Dyer, her mother struggled to pay the bills. Cursed with vampirism at a very young age, Shamil has worked very hard to control her curse. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: An old rival family wants her found; and wants to raise her children well
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Poor, Family. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Xanaphia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears blue trousers with brown and green striped suspenders. She wears various colorful collared shirts, and a wedding ring on her right hand. She wears a broad hat to cover her moderate length red hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Justice. Bonds: In love, Immigrant, Rich, Debt. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright black suits and hats. His crest is brass and very short. His gold eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Mreksh was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: He would like to get married and retire; and expand his business
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. Deep green spinel (160 gp).
Fonkin Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is bristling with hidden weapons, mostly swords and longswords. He wears his chestnut hair up in a very large beehive style do. He has blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Sailor, his mother struggled to pay the bills. Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
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