Jacoba Weld, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a spear. Her hair is short and black. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jacoba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jacoba. She has achieved small success as a Sage.
Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day
Flaws: Addict. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 pp.
Gynnie Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with blue stripes complete with hood. She is bristling with hidden weapons, mostly daggers and axes. Her feathered hat is riddled with cuts and holes. Her brown eyes are passionate and lively.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable; and someone believes her a fraud
Flaws: Ugly. Bonds: Criminal record, Military, Immigrant, Enemies. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Seraphina Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Sporting a red mohawk this woman's hair draws a lot of attention. She has violet eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small mountains village. She helped her mother out around the business and became quite the natural. She was granted arcane powers by her dying sister.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 130 gp. Brown-green garnet (100 gp).
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. She carries with her a set of warhammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has styled her golden hair well, parting it to the left. This blue eyed westerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently gotten a pet goose that steals things from people.
Motivation: Her religion dominates her actions; and seeks redemption
Ideals: Fighting. Flaws: Addict. Bonds: Rich, Criminal record, Religious. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (110 gp). 2 Thunderstones.
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