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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Easton, Female Human [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a long white ponytail with little hanging trinkets. Her eyes are green and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Anne would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister.

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Poor, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Anne Easton, Female Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)11 (+0) 13 (+1)5 (-3)
Skills Deception -1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 600 sp.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair, when down, is lengthy. His gray eyes peer out from beneath his broad brown hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. A freak accident while working with his Merchant father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Poor. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Anselm Marlee, Male Human Paladin 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 7
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has hazel eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Olunt hails from a village terrorized by orcs. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by orcs. Olunt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Sabotage a competitor; and expand his business

Flaws: Racist, Antagonistic. Bonds: Attractive, Enemies, Nature, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Olunt Gorunn, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Nature +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Tordrid Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" northern woman, she is typically in her Dilettante uniform. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Tordrid Steelfist, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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