Salanop Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear blue pants and tee shirts. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. She has amber eyes.
Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Family, Rich, Adventurer. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Backpack.
Cecily Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her black hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person.
Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she seems to be bored by most things
Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Poor, Has a crush. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 160 gp.
Arara Berevan, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a blue collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has wavy black hair. She has amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Actor, who enjoyed hunting, Arara was taken on many hunting expeditions. Arara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Logical. Bonds: Poor, Job, Has a crush, Nature. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Half-Plate.
Tethren Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears bulky black painted plate armor. He has a hunchback. His brown hair is still thick. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Tethren was born in the north. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Regain custody of his daughter; and to clean up the streets
Ideals: Persistence, Artistic, Gifted, Philantrophist. Flaws: Ugly. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 7 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
