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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Graeme, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy silver hair. She has several tiny emerald earrings on each ear.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Sailor, but she got bored and became a Jeweler. She now mingles about in high society.

Motivation: Further expansion of business; and money/treasure

Flaws: Selfish, Disease, Insomniac. Bonds: Rich, Job. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Margery Graeme, Female Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)8 (-1) 6 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Virra Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue cloak and cross-gartered green stockings, and sports empty pouches on her belt. She has a long golden ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now mingles about in high society.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Racist, PTSD. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Virra Beren, Female Gnome Rogue 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Deep green spinel (50 gp). Pink pearl (50 gp). Chrysoprase (30 gp).


Social Check DCs


Osah Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her black hair is slicked back into a classic pompadour. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.

History: Osah was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Addict, Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Osah Excellence, Female Tiefling Warrior 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Acrobatics +0, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1

Possessions: 90 gp.


Social Check DCs


Koeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue shirt with thin grey vertical stripes and white pants. He keeps his silver hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful brothel owner made him what he is. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Bonds: Enemies, Mentor, Adventurer, Has a crush. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Koeth Galanodel, Male Elf Monk 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs

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