Enna Nailo, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She acts crazy and hedonistic. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She inherited the family business which she has now maintained for 5 years.
Motivation: Someone believes her a fraud; and balancing her hectic life and new bowyer responsibilities is difficult
Flaws: Ugly, Hedonist. Bonds: Nature, Job, Enemies. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 10 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 50 gp. Black pearl (300 gp).
Zogdûsh Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a black suit, green shirt, and black tie. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 6 (-2) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. Brass mug with jade inlays (100 gp). 1 Tanglefoot bags.
Rûg Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears white cloth garments or leather armor. He keeps his long brown hair kept up in a rat tail. He has violet eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Rûg began to lead the lost caravan. Some 5 years later his spouse died after the birth of his son. Heartbroken, Rûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and halfling compassion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, In love, Family. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Melissa Langley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to hide her balding. Her half smiles and blue eyes are beguiling and draw you in.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich western family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Guard.
Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help
Flaws: Emotional. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
