Oriel Kelsey, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Interpreter. Her golden hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Oriel isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She believes the world needs to unite to get rid of dire rats once and for all.
History: Oriel was raised in a hard working conservative environment. Her childhood dream was to be a Baker, but she was a colossal failure. She inherited the family business which she has now maintained for 8 years.
Motivation: A deep hatred of dire rats; and her religion dominates her actions
Ideals: Impeccable. Bonds: Attractive, Enemies, Job, Religious. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp. Golden pearl (110 gp). 1 Simple lock.
Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her whole body is exceptionally muscular. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Animal Trainer and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Immigrant, Job. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Tourmaline (80 gp).
Vicky Southey, Female Human [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. She is muscular with a powerful set of arms. She keeps her auburn hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She then took over the family business and is one of the better Courier for hire.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
Mamnen Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His dark red hair is kept up in a ponytail inside a feathered hat. He has a dull look in his white eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 1000 cp.
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