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NPC Generator

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Advanced [show]


Syllin Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is heavily combed to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with a lost civilization.

History: Syllin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Syllin Adler, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)10 (+0) 5 (-3)12 (+1)
Skills Arcana +2, Insight -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Ekk Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who tends to wear a black poncho over her likewise colored trousers and shirt, she is not a threatening figure. Her white hair has been sun bleached extensively. Her fierce gray eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well

Ideals: Joker. Bonds: Military, Poor, Family, Slave. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ekk Tickle, Female Half-Orc Paladin 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp. Chrysoberyl (40 gp).


Social Check DCs


Tod Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white armored body suit, with a simple brown line shooting up and back down. He has a very tight haircut. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east his family was never financially stable. In his 10th year, his parents were killed by a orcs raid, leaving Tod alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Slave, Poor, Enemies. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Tod Hogcollar, Male Halfling Fighter 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Banker. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are hazel and beady.

Personality: He is calm most of the time but flees social interaction. Boddynock is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Banker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Banker job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Family. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Boddynock Umbodoben, Male Gnome Monk 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 300 sp. 1 Magnifying glass.


Social Check DCs

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