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NPC Generator

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Advanced [show]


Emeny Milton, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her white hair is kept up in a ponytail inside a small hat. Her green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Emeny will drive conversation. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Some 5 years later her spouse died after the birth of her son. Heartbroken, Emeny never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Extrovert, Optimist. Bonds: Rich, In love. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Emeny Milton, Female Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)8 (-1) 8 (-1)18 (+4)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 200 sp. Carnelian (50 gp).


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her shortspear ready. She keeps her beige fur in a flapper bob. She has a dull look in her yellow eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Lone was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Lone's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Lone and her spouse have recently divorced.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Lone On the Water, Female Tabaxi Bard 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Naal Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He has styled his white hair well, parting it to the right. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Naal Woodhouse, Male Half-Elf Commoner 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 9 (-1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Hematite (8 gp).


Social Check DCs


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A 4'8" western man, he is generally shirtless and showing off his tattooed chest. With bright blonde hair and a scraggly beard. He has a dull look in his blue eyes.

Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arannis was born on a far western mountains where he grew up under the tutelage of his mother, an expert Weaver. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Forgetful, Disease. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Arannis Suithrasas, Male Elf Bard 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 5 (-3)11 (+0) 16 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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