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NPC Generator

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Advanced [show]


Adelaide Ashton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with broad hat. Her hair is long and white with streaks of black, and is pulled back with small brown clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Adelaide studied abroad. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Sensitive, Antagonistic. Bonds: Immigrant. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Adelaide Ashton, Female Human Paladin 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)6 (-2) 12 (+1)12 (+1)
Skills Athletics +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. Freshwater pearl (16 gp).


Social Check DCs


Wella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of luck around her neck, and a trident on her belt. Her black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wella Warmwater, Female Halfling Adept 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears rags and sports a simple walking cane. Her brown hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a wizard, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy. Bonds: Poor, Guardian, Mentor, Slave. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Daraln, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Abad Murder, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is lengthy. His eyes are likewise gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has achieved small success as a Tanner.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Abad Murder, Male Tiefling Aristocrat 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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