Egelina Hayden, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a brown tunic with yellow highlights, and long green pants that bunch up around her shoes. She wears a colorful flower in her golden hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Courier like her father before her.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Bonds: Attractive, Military, Job. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Jasmine Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in a clean white cloak covering her clean studded leather and is in decent physical shape. Her white hair is heavily combed to the left. Her hazel eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Jasmine studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Fisher for hire.
Motivation: Her relatives are trying to arrange a marriage; and expand her business
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Fisher
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Anne Berkeley, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Attractive, Immigrant. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Large well-done wool tapestry (100 gp).
Bolhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey trousers with violet and black striped suspenders. She wears various colorful collared shirts. She carries with her a set of ceremonial daggers on her belt, each one with a amber on the hilt. Her chestnut hair is still thick. Her eyes are likewise green.
Personality: Bolhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a very good compulsive liar and kleptomaniac.
History: Bolhild was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well.
Ideals: Fighting, Impeccable. Bonds: Criminal record, Family. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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