Georgina Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman dresses well, wearing white shirts, loose pants, and blazers most of the time. Her red hair is still thick. Her green eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Merchant for hire.
Motivation: Revenge; and a deep hatred of orcs
Bonds: Attractive, Has a crush, Enemies, Military, Job. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Akta Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her black hair down. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Mentor, Criminal record. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Deep green spinel (110 gp).
Lezre Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She prefers to wear black pants and tee shirts. She wears a feathered hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich western family. Lezre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lezre decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Miner.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 300 sp. Amber (160 gp).
Windy In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears pastel painted combat armor at almost all times. He wears his brown fur up. His eyes are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Windy was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
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