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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple green line shooting up and back down. She is bristling with hidden weapons, mostly shortbows and nunchakus. Her auburn hair is thinning but still full. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Ermina was born the youngest of three triplets. Her first spouse was a Blacksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her absent mother; and she has comitted a past crime that haunts her to this day

Flaws: Addict, Shy. Bonds: Criminal record, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Ermina Woods, Female Human Rogue 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)3 (-4) 13 (+1)11 (+0)
Skills Medicine +3, Nature -2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Smoky quartz (50 gp).


Social Check DCs


Jasmine Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has a long chestnut ponytail with little hanging trinkets. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Joker, Gifted. Bonds: Adventurer, Poor, Immigrant. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Jasmine Reedfellow, Female Halfling Adept 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 7 (-2)8 (-1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Miles reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Immigrant, Religious. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Miles Mellerelel, Male Half-Elf Fighter 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Leaf Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and black robe with the hood down, and she perpetually has her longbow ready. Her gray fur is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Leaf is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Leaf lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Leaf Mirror, Female Tabaxi Aristocrat 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. 1 Good lock.


Social Check DCs

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