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NPC Generator

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Advanced [show]


Nissa Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her whip. Her black hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Immigrant. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Nissa Gummen, Female Gnome Monk 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Red spinel (120 gp).


Social Check DCs


Anne Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her quarterstaff. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Anne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She is content; and she seems to be bored by most things

Ideals: Extrovert, Logical. Flaws: Insomniac, Mundane. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Anne Honeypot, Female Halfling Bard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Eridred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears grey trousers with brown and tan striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a pickaxe. She has moderate length auburn hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Eridred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A strong sense of loyalty to Halfling people; and she wants revenge against goblins

Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Enemies. Occupation: Painter

Voice: Stutters

Attributes [hide]

Eridred Caebrek, Female Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 8 (-1)8 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Gurdis Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky grey painted plate armor. Her chestnut hair is greasy and uncared for. She has green eyes and a grey hat with a white feather.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Gurdis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, PTSD. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Gurdis Goldfinder, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)12 (+1) 5 (-3)9 (-1)
Skills Religion +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 pp. Red spinel (150 gp).


Social Check DCs

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