Percival Harlow, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his axe. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Passionate. Flaws: Hedonist, PTSD. Bonds: Family. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 6000 cp.
Silent Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His brown fur is thinning but still full. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 330 gp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (100 gp). 1 Superior lock.
Gilthur Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Scribe, Gilthur learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Optimist, Persistence. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp.
Murgen Rylan, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white cloak and cross-gartered brown stockings and is in decent physical shape. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Murgen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Many gnolls want her driven away.
Flaws: Terse, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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