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NPC Generator

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Advanced [show]


Tawar Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is braided into rings. She has brown eyes and a black hat with a white feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: Tawar was born in the north. At a young age she loved to build and create. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.

Motivation: A strong sense of loyalty to Tabaxi people; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Persistence. Flaws: Shy, Selfish, Racist. Bonds: Rich, Debt. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Tawar Snowdon, Female Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 4 (-3)3 (-4) 8 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 220 gp.


Social Check DCs


Agatha Roscoe, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her hair is short and brown. Her eyes are blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments

History: Born to a Gardener, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Job, Religious. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Agatha Roscoe, Female Human Adept 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)11 (+0) 18 (+4)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 150 gp.


Social Check DCs


Varis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean blue cloak covering his clean studded leather. His whole body is exceptionally muscular. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Immigrant, Attractive, Criminal record, Religious. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Varis Ostoroth, Male Elf Commoner 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 5 (-3)15 (+2) 9 (-1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Everard Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow costume with the symbols of magic on his torso. His auburn hair is cut short with large spiked bangs in the front. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Military, Family, Attractive. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Everard Ilphelkiir, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)16 (+3) 7 (-2)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Draconic, Terran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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