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NPC Generator

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Advanced [show]


Beatrice Oakley, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She carries with her a set of scimitars on her belt, each one with a jet on the hilt. She has a very tight haircut. Her green eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Beatrice took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Beatrice Oakley, Female Human Rogue 2
Medium (4'9") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Fenriz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He likes to wear green tank tops with black pants. He has a hunchback. He has wavy black hair. This white eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Fenriz Wary, Male Tiefling Bard 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)10 (+0) 7 (-2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Gildmak Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears his chestnut hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Bonds: Rich, Criminal record, Military, Immigrant. Occupation: Server

Voice: Timid voice

Attributes [hide]

Gildmak Goldfound, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs


Cockaby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His brown hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Carpenter mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease, Insane. Bonds: Family. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Cockaby Musgraben, Male Gnome Wizard 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)6 (-2) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Chrysoberyl (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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