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NPC Generator

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Advanced [show]


Mary Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has wavy brown hair. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better trade route.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Mary Dryden, Female Human Paladin 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Meena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are blue and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Meena Lingenhall, Female Gnome Expert 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 15 (+2)6 (-2)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ahinar Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered tan stockings. Her black hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not trust anyone and sleeps with one eye open.

History: Ahinar hails from a village terrorized by drow. In her 12th year, her parents were killed by a drow raid, leaving Ahinar alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Shy, Insomniac, Disease. Bonds: Enemies, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Ahinar Koehlanna, Female Half-Elf Fighter 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Amethyst (70 gp). 1 Holy water.


Social Check DCs


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears a colorful flower in his white fur. His eyes are yellow and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Healer, who enjoyed hunting, Shadow was taken on many hunting expeditions. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Forgetful. Bonds: Rich, Attractive, Nature. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Shadow On the Water, Male Tabaxi Druid 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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