Balam Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a green costume with the symbols of luck on his torso. His silver hair has been sun bleached extensively. His black eyes peer out from beneath his feathered green hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 5 years old his parents immigrated from the west. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +4
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Tordek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He became a Body Guard soon after.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Rich. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp. 1 Masterwork studded leather.
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: A skeptical and narcissistic man, Oppleby's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Spring Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin green vertical stripes and red pants, and carries maces. Her fur is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born at the edge of vast desert. Through the years after Spring was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Spring's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Spring and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Nature. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. A roughly beaten golden orb (30 gp).
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