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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Winterbourne, Male Human Warlock 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)6 (-2) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Nedda Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears just a red suit, marred by teas. Her golden hair is still thick. Her eyes are likewise blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Architect, Nedda learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She became a Architect soon after.

Motivation: Expand her business; and wants to work out more often

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Nedda Hogcollar, Female Halfling Bard 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)12 (+1) 13 (+1)5 (-3)
Skills Intimidation -1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 300 sp.


Social Check DCs


Malquis Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a blue tunic with red highlights, and long pastel pants that bunch up around her shoes. She has a hunchback. Her white hair is styled in orderly dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.

History: Malquis hails from a village terrorized by orcs. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Philantrophist, Professionalism, Athletic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Malquis Ofandrus, Female Elf Fighter 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)7 (-2) 7 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Medrash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has done his best to style his bronze crest to look like a famous performer. He has gleaming, smiling gold eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Rich, Criminal record, Religious. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Medrash Delmirev, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 6 (-2)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 110 gp.


Social Check DCs

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