Gerard Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, grey, dusty cloak. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. This brown eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Poor, Criminal record, Adventurer. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: Jade (70 gp).
Wrenn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing writing.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Guardian, Mentor. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 40 gp. 1 Banded mail.
Bertram Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear flannel. His white hair is long and unkept. His eyes are amber and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist, Logical. Flaws: Ugly. Bonds: In love. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Chad Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a grey and white handkerchief worn on his left side. He has styled his golden hair well, parting it to the left. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He's attracted to the PC; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Shy, Disease. Bonds: In love, Adventurer, Has a crush. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 6 (-2) | 7 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 90 gp.
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