Gerald Ryley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy and is close to two feet long. His eyes are hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with writing.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Professionalism, Artistic. Bonds: Rich, Nature. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 200 sp.
Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Dain has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and retire the richest man in the west
Ideals: Justice, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Enidda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized blue coat, she is not a threatening figure. Her blonde hair is lengthy. Her eyes are green and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Enidda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She has worked as a Courier like her mother before her.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Antagonistic, Hedonist. Bonds: Military, Job. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 18 (+4) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Zed Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his monstrous two handed axe and is in decent physical shape. His blonde hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.
Personality: This man loves writing and to teach people writing more than just about anything. He receives visions of the future at random moments
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a giants raid, leaving Zed alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Gifted. Bonds: Attractive, Enemies. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 4 (-3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 200 sp.
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