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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a small bristly mustache and wavy golden hair. His eyes are gray and beady.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Guard

Voice: Raspy

Attributes [hide]

Wymar Merton, Male Human Rogue 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Kithri Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear white pants and tee shirts. Her blonde hair is lengthy and is close to two feet long. She has amber eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She can't help but pocket interesting objects she comes across

History: The child of a Barkeep, who enjoyed hunting, Kithri was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Passionate. Bonds: Criminal record, Nature, Job, Rich. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Kithri Stoutman, Female Halfling Wizard 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +0, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp. 1 Everburning torch.


Social Check DCs


Thradal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Gifted. Bonds: Attractive, Job, Religious, Rich. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Thradal Glanhig, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His purple hair is thinning but still full. His white eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Slave. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Harm, Male Tiefling Aristocrat 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 140 gp.


Social Check DCs

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