Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports brown clothing, slightly heavier than average wear. His red fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He then took over the family business and is one of the better Ruler for hire.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 320 gp.
Cora Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean red cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her hair is silver and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. Cora was born on a far southern forest where she grew up under the tutelage of her father, an expert Detective. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp.
Valida Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she typically wears brown cloth garments or leather armor. She wears her golden hair up. Her eyes are likewise gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: To share knowledge with the world; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Optimist, Logical. Bonds: Mentor, Criminal record, Adventurer. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 10 (+0) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. Silver comb with moonstones (300 gp).
Morkral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. He has a slight overbite and is overall scrawny. His long white hair reaches down to his waist. He is baby faced.
Personality: Eccentric and domineering, Morkral will drive conversation. He is able to make almost anything out of random pieces of junk.
History: Morkral lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father.
Ideals: Extrovert, Gifted. Bonds: Rich, Family, Slave. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 7 (-2) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
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