Melissa Beverly, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear grey pants and tee shirts and is in decent physical shape. She keeps her long golden hair kept up in a rat tail. Her eyes are violet and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a deep hatred of giants
Ideals: Justice, Gifted. Flaws: Disease, Addict. Bonds: Enemies. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Oskar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries sickles. He wears a top hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Oskar was born the youngest of three triplets. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 380 gp. 1 Half-Plate.
Tenena Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her auburn hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Immigrant, Poor. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 10 (+0) | 13 (+1) | 3 (-4) | 8 (-1) |
Senses Passive Perception 6
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 200 sp.
Birel Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She is wearing a long, violet, dusty cloak. She has a hunchback. She has no hair. She has blue eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.
History: She got into the Blacksmith business at a young age. In her 18th year, her parents were killed by a goblins raid, leaving Birel alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Enemies, Slave. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
