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NPC Generator

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Advanced [show]


Gormogord Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He got into the Animal Trainer business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gormogord took refuge in the large cave and found the beat up longbow and armor he uses now. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Addict. Bonds: Job, Nature, Adventurer. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Gormogord Jamjar, Male Halfling Rogue 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Sarah Jacobs, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. Her silver hair is styled in orderly dreadlocks. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer, Family, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Sarah Jacobs, Female Human Barbarian 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 70 gp. Tiger eye turquoise (9 gp). 1 Darkwood Shield.


Social Check DCs


Aelar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aelar was raised in a hard working conservative environment. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 5 years.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature, Religious. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Aelar Ariessus, Male Elf Wizard 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahinar Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered tan stockings. Her black hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not trust anyone and sleeps with one eye open.

History: Ahinar hails from a village terrorized by drow. In her 12th year, her parents were killed by a drow raid, leaving Ahinar alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Shy, Insomniac, Disease. Bonds: Enemies, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Ahinar Koehlanna, Female Half-Elf Fighter 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Amethyst (70 gp). 1 Holy water.


Social Check DCs

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