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NPC Generator

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Advanced [show]


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright blue suits and hats. He has styled his red hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Map Maker, who enjoyed hunting, Rimple was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rimple took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Rimple Munggen, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Cory Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow costume with the symbols of luck on his torso. He has wavy red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Cory was born the youngest of three triplets. A gifted student he started as a Dilettante, but he got bored and became a Locksmith. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many goblins want him driven away; and his spouse's relatives view him with great suspicion

Flaws: Selfish. Bonds: Job, Family, Adventurer, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Cory Suithrasas, Male Half-Elf Cleric 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Peter Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars, and carries hammers. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: This man loves singing and to teach people singing more than just about anything. He takes great joy in being the best Bather in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Bather.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Peter Amastacia, Male Half-Elf Ranger 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Astar Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy black hair. His red eyes peer out from beneath his deerstalker green hat.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Baker, who enjoyed hunting, Astar was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Military. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Astar Twist, Male Tiefling Ranger 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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