Ida Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and regain custody of her son
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 110 gp.
Qemuel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blue hair is braided into rings. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 8 (-1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 110 gp. Silver pearl (110 gp).
Pyra Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. She keeps her long white hair kept up in a rat tail. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west, but her parents moved at a very young age to the east. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Assassin, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Juliana Yorke, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are gray.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Juliana was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise her children well; and she desires power and/or immortality
Ideals: Gifted, Joker. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Tourmaline (150 gp).
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