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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helen Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she feels threatened by others

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Fearful. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Helen Gracey, Female Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)7 (-2) 9 (-1)4 (-3)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: William was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fortune-teller.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

William Alston, Male Human Bard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp. Hematite (14 gp).


Social Check DCs


Lilli Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a blue suit, yellow shirt, and black tie. She is portly but not overly obese. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Lilli lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a body guard and was forced into it by her family

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Military. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Lilli Offund, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)5 (-3) 13 (+1)12 (+1)
Skills Acrobatics +2, Religion -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Tourmaline (80 gp).


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears white leather gloves, a white jacket, and tight pants. He wears his chestnut hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Gardener, Ozyman learned a great deal about his father's area of expertise. After coming to the age of reason, Ozyman took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Bonds: Job, In love. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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