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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ellyjoybell Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. Her skin is fair and her fingers are delicate and long. She has moderate length golden hair. Her green eyes peer out from beneath her broad tan hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a great chef.

History: Ellyjoybell was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Ellyjoybell Beren, Female Gnome Druid 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Richard Branson, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Farmer, who enjoyed hunting, Richard was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Richard Branson, Male Human Expert 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 3 Smokesticks.


Social Check DCs


Werydd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She dresses like a well dressed Adventurer does, and her gloved hand is found clutching a lance. She sports a flattop hair cut. Her brown eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.

History: The child of southern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a assassin again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Werydd Loderr, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Reirak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a gnolls raid, leaving Reirak alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Entrepeneur, Athletic, Gifted, Opinionated. Bonds: Enemies. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Reirak Torevir, Male Dwarf Bard 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 30 gp.


Social Check DCs

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