Hadwisa Cotton, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has a moderate pudge and is not very fit. She has styled her brown hair well, parting it to the right. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Map Maker in town.
History: She was born in a small desert village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life; and balancing her hectic life and new map maker responsibilities is difficult
Flaws: Depressed. Bonds: Job, Nature, Criminal record. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Art Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars, he is not a threatening figure. His black fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast island. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Disease, Fearful. Bonds: Nature. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 5 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp. 1 Masterwork Artisan’s tools.
Fulbar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a large white jacket, and sports empty pouches on his belt. His golden hair is greasy and uncared for. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: To settle down with his crush; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Family, Has a crush. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Cecily Anderton, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She wears her black hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Scribe and occasionally as a mercenary.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Ideals: Fighting. Flaws: Addict. Bonds: Job, Nature, Military, Adventurer. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 4 (-3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
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