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NPC Generator

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Advanced [show]


Avelina Marlowe, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her green robe. Her skin is fair and her fingers are delicate and long. Her black hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich southern family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Avelina Marlowe, Female Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 200 sp. Iolite (40 gp).


Social Check DCs


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her chestnut hair is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Eridred Torevir, Female Dwarf Bard 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)9 (-1) 6 (-2)8 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Tyna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. She has wavy chestnut hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast desert. Tyna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Fighting. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Tyna Deephollow, Female Halfling Expert 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 9000 cp. Amber (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Nalral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To reunite with his absent father; and doesn't want to be a barrister and was forced into it by his family

Ideals: Impeccable. Bonds: Military, Enemies, Family. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Nalral Bigtoe, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)8 (-1) 4 (-3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs

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