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NPC Generator

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Advanced [show]


Galiena Darlington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey armored body suit, with a simple yellow line shooting up and back down. Her chestnut hair is greasy and uncared for. Her eyes are likewise violet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Galiena reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Galiena and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Galiena Darlington, Female Human Fighter 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)8 (-1) 6 (-2)15 (+2)
Skills Athletics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Iolite (70 gp).


Social Check DCs


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bald on top and has large black tufts of hair around his ears. He has gleaming, smiling green eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Apothecary profession.

History: Born in a small village he learned the ways of the warrior from his mother. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Rimple Albaratie, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Halimath Ilphelkiir, Male Elf Expert 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)10 (+0) 7 (-2)7 (-2)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Tharivol Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long chestnut hair reaches down to his waist. His hazel eyes peer out from beneath his broad tan hat.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Shipwright, who enjoyed hunting, Tharivol was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Rich, Nature. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Tharivol Ilphelkiir, Male Elf Adept 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)6 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs

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