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NPC Generator

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Advanced [show]


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, grey cloak. His clothes are grease stained in places. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's in love

Ideals: Artistic. Bonds: Poor, Immigrant, Has a crush, Adventurer, Nature. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Charles Alby, Male Human Expert 2
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)10 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Randal Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Randal was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Fisher job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Family, Job. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Randal Darby, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Henry Kendall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a white handlebar mustache and slicked back white hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Henry Kendall, Male Human Aristocrat 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)6 (-2) 6 (-2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Large well-done wool tapestry (200 gp). 4 Antitoxin.


Social Check DCs


Herleva Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy brown hair. Her eyes, though not visible through her cowl, are green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: Herleva was born in the west. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Persistence, Entrepeneur. Flaws: Shy. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Herleva Wasanthi, Female Half-Elf Druid 2
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 6
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged -2 / 1d6-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Amber (80 gp).


Social Check DCs

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