Barbena Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. Her long golden hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Bellfounder business at a young age. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has achieved small success as a Bellfounder.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Ideals: Logical, Gifted. Bonds: Attractive, Religious, Job. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 220 gp.
Torgga Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears grey trousers with blue and green striped suspenders. She wears various colorful collared shirts. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She has all her life been fascinated with writing.
History: Born to a pair of adventurers, Torgga grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 90 gp. Deep green spinel (40 gp).
Frug Pingun, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Frug has worked very hard to control his curse. He has drifted from career to career and currently works as a Tanner.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and expand his business
Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Peridot (60 gp). 1 Banded mail.
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt with thin black vertical stripes and brown pants. She carries with her a set of greataxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her red hair up. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her first spouse was a Beggar, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Panana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a banker and was forced into it by her family
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Religious. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 sp.
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