Arannis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Arannis was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels kind of lost in life; and he's attracted to the pc
Flaws: Depressed. Bonds: Attractive, Slave, Has a crush, Nature, Military. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 4 (-3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp.
Zepar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His black hair is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. When Zepar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Mundane, Insane. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 6 (-2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 130 gp.
Irann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish silver hair is in a traditional bowl cut. Her amber unseeing eyes seem to look past you.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great joy in being the best Shipwright in town.
History: Irann was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and wants to raise her children well
Flaws: Disease, Shy, PTSD. Bonds: Rich, Job, Family. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Gunnloda Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and very short. She has blue eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.
History: The child of a Painter, who enjoyed hunting, Gunnloda was taken on many hunting expeditions. Her first spouse was a Painter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Disciplined, Persistence. Bonds: Attractive, Nature, Family. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 390 gp. Moonstone (50 gp). Red spinel (100 gp). Rhodochrosite (14 gp).
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