Jacoba Alton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is always cut to a buzz. Her brown unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Actor, who enjoyed hunting, Jacoba was taken on many hunting expeditions. Her father was a soldier and died while she was still young. Jacoba was left her father's suit of armor and trained in its use and care. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Nature, Military. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white painted combat armor at almost all times. Her red hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Myria was born on a far southern forest where she grew up under the tutelage of her father, an expert Fisher. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp.
Mardred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with black skirt. She carries with her a set of scimitars on her belt, each one with a jet on the hilt. She keeps her long golden hair kept up in a rat tail. Her hazel eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Banded mail.
Ahinar Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. Her red hair is kept up in a ponytail inside a feathered hat. Her eyes are green and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Performer in town.
History: She was born at the edge of vast plains. A gifted student she started as a Tanner, but she got bored and became a Performer. She has drifted from career to career and currently works as a Performer.
Motivation: Sabotage a competitor.
Bonds: Religious, Job, Nature. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 240 gp.
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