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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lerissa Creed, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear flannel. Her hair is dark red and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Lerissa wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Lerissa Creed, Female Tiefling Aristocrat 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Athletics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0

Possessions: 3000 cp. Pink pearl (120 gp).


Social Check DCs


Donella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears baggy blue pantaloons and a brown scarf. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to hide her balding. Her eyes are likewise amber.

Personality: She exudes charisma. She is a tour de force of persuasion. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Disease, Insomniac. Bonds: Slave, Attractive, Criminal record. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Donella Wildwander, Female Gnome Warrior 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)7 (-2) 6 (-2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Anthony Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and regain custody of his son

Flaws: Impulsive. Bonds: Attractive, Family, Rich, Has a crush, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Anthony Bradshaw, Male Human Warlock 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp.


Social Check DCs


Left-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His fur is short and white. His thin eyebrows rest above his beady green eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has all his life been fascinated with singing.

History: He was always a brilliant, if unscrupulous mind. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to halfling people

Ideals: Artistic, Logical. Flaws: Ugly, Racist, Insane. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Left-Handed Prim Posies, Male Tabaxi Fighter 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)5 (-3) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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