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NPC Generator

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Advanced [show]


Melissa Lindsay, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has shaved her head bald. Her eyes are likewise violet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Barkeep, who enjoyed hunting, Melissa was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Logical. Flaws: Mundane. Bonds: Rich, Nature, Religious. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Melissa Lindsay, Female Human Barbarian 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Bryseis Agony, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports black clothing, slightly heavier than average wear. She keeps her purple hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Gifted from a young age, Bryseis studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.

Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Enemies. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Bryseis Agony, Female Tiefling Barbarian 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)8 (-1) 9 (-1)9 (-1)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: White pearl (80 gp).


Social Check DCs


Antinua Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large violet jacket. She sports silver long hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the east, but her parents moved at a very young age to the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Priest like her mother before her.

Motivation: She is unsatisfied with her job; and she's looking for her big break

Flaws: Depressed, PTSD. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Antinua Iranapha, Female Half-Elf Paladin 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 3 Tanglefoot bags.


Social Check DCs


Daar Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her green crest is kept up in a ponytail inside a Stetson hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family Daar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Daar decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest woman in the north; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Athletic, Impeccable. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Daar Sumnarghthrysh, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)7 (-2) 11 (+0)18 (+4)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp.


Social Check DCs

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