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NPC Generator

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Advanced [show]


Theobald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes are likewise brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting. Bonds: Adventurer, Nature, Religious, Mentor. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Theobald Cholmondeley, Male Human Adept 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Tim Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and golden. His hazel unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Impulsive. Bonds: Poor. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Tim Clinton, Male Human Barbarian 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Two Llamas Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. His black fur is matted, messy, and big. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Flaws: Ugly. Bonds: Poor, Family, Has a crush, Adventurer. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Two Llamas Shoe, Male Tabaxi Paladin 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Deception +3, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


Armara Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her rapier. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Armara embodies much of what other species detest in the Tieflings. She is able to fit into much smaller and tighter spaces than normal.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Armara Sorrow, Female Tiefling Rogue 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Tourmaline (70 gp). 1 Chain shirt.


Social Check DCs

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