Bolg Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. His hazel eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bolg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bolg's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Bolg and his spouse have recently divorced.
Motivation: Wants to open a new tavern.
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Dee TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes lackadaisically let the world flow into them.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the south to a Carpenter, Dee learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Carpenter for hire.
Motivation: She wants to meet her childhood hero; and several ex partners dislike her way of doing things and want revenge
Bonds: Enemies, Has a crush, Job, Nature, Adventurer. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 3 Tanglefoot bags.
Quilla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She very much looks the part of a Servant. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic woman, Quilla's first love is herself. Her second love is also herself. She feeds upon the attention of others.
History: Quilla was born with her mother's beautiful face. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business; and she has money and likes to spend it
Ideals: Impeccable. Bonds: Job, Attractive, Mentor, Rich. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Flask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. She keeps her brown fur in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Flask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Expand her business; and sabotage a competitor
Flaws: Insomniac, Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Hematite (7 gp). 1 Masterwork Common Melee.
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