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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky brown painted plate armor. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Anne Wesley, Female Human Commoner 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Dondon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His blue eyes peer out from beneath his feathered red hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Dondon Swiftwhistle, Male Halfling Barbarian 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (100 gp). 1 Darkwood Shield.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His fur is yellow and very short. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Shipwright. He invites people to come help in his community garden.

History: Spear lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Spear Wind, Male Tabaxi Rogue 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs


Broce Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Attractive, Mentor, Criminal record. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Broce Fiddlefen, Male Gnome Fighter 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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