Hillanot Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she has a large black mantle and cape that has been intricately interwoven into her yellow robe, and is pretty ugly. Her long brass crest is drawn into a two foot long braid. This gold eyed easterner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 4 (-3) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp. Chrysoberyl (140 gp).
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to cover his moderate length gold crest. His eyes are likewise red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic. Flaws: Emotional, Mundane. Bonds: Job. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (300 gp).
Leucis Verity, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is well dressed, constantly wearing a black suit, brown shirt, and violet tie. He has wavy brown hair. His white eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Locksmith in town.
History: He served in the navy to pay for his family's outstanding loans. Leucis was born on a far northern desert where he grew up under the tutelage of his father, an expert Locksmith. He then took over the family business and is one of the better Locksmith for hire.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Joker. Bonds: Job, Military, Immigrant. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 230 gp. Rhodochrosite (6 gp).
Kildrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is braided into rings. He has several tiny emerald earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small forest village. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business.
Ideals: Entrepeneur. Bonds: Rich, Job, Nature, Guardian. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
Possessions: 50 gp.
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