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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Georgina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has moderate length brown hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Eccentric and domineering, Georgina will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a wizard, Georgina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Tanner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.

Motivation: To be a Tanner again; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Family, Mentor, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Georgina Porridgepot, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Dabbledob Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His blonde hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Dabbledob began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Enemies, Immigrant. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Dabbledob Maekkelferce, Male Gnome Warlock 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 13 (+1)11 (+0) 11 (+0)6 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 300 sp. 4 Tanglefoot bags.


Social Check DCs


Zepar Harm, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His purple hair is braided into rings. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Zepar Harm, Male Tiefling Barbarian 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp.


Social Check DCs


Valanthe Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears professional attire. She keeps her long brown hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Valanthe is depressed about a lot of things. She tends to be a nihilist. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Insomniac, Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Valanthe Hanali, Female Elf Commoner 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. Jet (50 gp).


Social Check DCs

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