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NPC Generator

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Advanced [show]


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His long scarlet crest is drawn into a two foot long braid. His red eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Logical. Flaws: Shy, Insane. Bonds: Slave. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Barbarian 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Onyx (20 gp).


Social Check DCs


Aura Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His fur, while still mostly cinnamon, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Aura is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Aura was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aura grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aura. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Family, Criminal record. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Aura Of Ivory, Male Tabaxi Cleric 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Fargrim was raised in a hard working conservative environment. He worked as a nervous Ploughman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Enemies, Nature, Job. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Fargrim Glanhig, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Burana Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. Her rusty crest is unkempt and raggedy. Her ears are large.

Personality: Burana is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a son. She has been a successful dealer in antiques buying low and selling high.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: In love, Poor. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Burana Hashphronyxadyn, Female Dragonborn Druid 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 5 (-3)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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