Reynard Ansley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He wears his golden hair down. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away.
Ideals: Professionalism, Gifted. Bonds: Attractive, Nature, Enemies. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 5 (-3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 310 gp.
Arha Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear black pants and tee shirts. She is tall, broad shouldered and powerfully built. Her red hair is heavily combed to the right. Her gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Bookbinder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to raise her children well; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Rosalind Garfield, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear brown clothing when she does not wear armor. Her red hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Rosalind isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids
Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 sp.
Oda Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is braided into rings. She has gleaming, smiling hazel eyes.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Sculptor, her mother struggled to pay the bills. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Job, Poor. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).
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