Guy Northcott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His black hair is lengthy and is close to two feet long. His eyes are likewise gray.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his writing dream.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Impeccable, Logical, Artistic. Bonds: Rich, Religious, Family. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
Possessions: 340 gp.
Jacoba Branson, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her silver hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To prove her worth to the world.
Ideals: Athletic, Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Cloud Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has gray fur. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 400 gp.
Sybil Ryley, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire, and she perpetually has her scimitar ready. Her tied-back hair is silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Opinionated, Justice. Bonds: Attractive, Religious. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
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