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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Carlin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with white highlights, and long tan pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Sporting a white mohawk this woman's hair draws a lot of attention. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Carlin took refuge in the large cave and found the beat up rapier and armor she uses now. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Addict. Bonds: Attractive, Nature, Debt, Job. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Carlin Gummen, Female Gnome Warrior 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Gerald Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a illithids raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted, Logical, Optimist. Bonds: Enemies, Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Paxton, Male Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Tethren Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a green coat. His brown hair is lengthy. His eyes are likewise red.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tethren lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Gifted. Bonds: Has a crush, Family, Guardian, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Tethren Clandestine, Male Tiefling Commoner 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 5 (-3)17 (+3)
Skills Acrobatics +0, Insight -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 200 sp. Sard (20 gp).


Social Check DCs


Burto Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red tunic with grey highlights, and long black pants that bunch up around his shoes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Burto and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Greedy, Antagonistic. Bonds: Poor, Attractive, Mentor, Religious. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Burto Whispermouse, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)17 (+3) 10 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Infernal, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp. Amethyst (100 gp).


Social Check DCs

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