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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dee Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her deerstalker hat is riddled with cuts and holes. Her amber eyes peer out from beneath her deerstalker white hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Job, Family, Religious, Criminal record. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Dee Glenfellow, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Tailor, and carries halberds. His chestnut hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Job, Nature. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Kelter Honeypot, Male Halfling Barbarian 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. He is an epitome of beauty. His golden hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: German accent

Attributes [hide]

Hugh Toti, Male Half-Elf Cleric 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)9 (-1) 5 (-3)8 (-1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork manacles.


Social Check DCs


Glûk Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is cut short. He has several tiny emerald earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. Glûk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Glûk Washington, Male Half-Orc Warrior 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Breastplate.


Social Check DCs

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